#ifndef LPG_AI_H #define LPG_AI_H class GameField; class AI { int player; int max_depth; bool first_move; public: AI(int p, int d); void GetBestMove(int &my, int &mx, GameField field); private: int score(GameField field); int MinMax(GameField field, int depth); }; #endif /* LPG_AI_H */