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Diffstat (limited to 'src/include/glm/ext/matrix_float4x3.hpp')
-rw-r--r-- | src/include/glm/ext/matrix_float4x3.hpp | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/src/include/glm/ext/matrix_float4x3.hpp b/src/include/glm/ext/matrix_float4x3.hpp new file mode 100644 index 0000000..084a7eb --- /dev/null +++ b/src/include/glm/ext/matrix_float4x3.hpp @@ -0,0 +1,18 @@ +/// @ref core
+/// @file glm/ext/matrix_float4x3.hpp
+
+#pragma once
+#include "../detail/type_mat4x3.hpp"
+
+namespace glm
+{
+ /// @addtogroup core_matrix
+ /// @{
+
+ /// 4 columns of 3 components matrix of single-precision floating-point numbers.
+ ///
+ /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
+ typedef mat<4, 3, float, defaultp> mat4x3;
+
+ /// @}
+}//namespace glm
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