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Diffstat (limited to 'src/include/glm/ext/matrix_float4x4.hpp')
-rw-r--r-- | src/include/glm/ext/matrix_float4x4.hpp | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/src/include/glm/ext/matrix_float4x4.hpp b/src/include/glm/ext/matrix_float4x4.hpp new file mode 100644 index 0000000..f5b08cf --- /dev/null +++ b/src/include/glm/ext/matrix_float4x4.hpp @@ -0,0 +1,23 @@ +/// @ref core
+/// @file glm/ext/matrix_float4x4.hpp
+
+#pragma once
+#include "../detail/type_mat4x4.hpp"
+
+namespace glm
+{
+ /// @ingroup core_matrix
+ /// @{
+
+ /// 4 columns of 4 components matrix of single-precision floating-point numbers.
+ ///
+ /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
+ typedef mat<4, 4, float, defaultp> mat4x4;
+
+ /// 4 columns of 4 components matrix of single-precision floating-point numbers.
+ ///
+ /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
+ typedef mat<4, 4, float, defaultp> mat4;
+
+ /// @}
+}//namespace glm
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