From dad534b3c4031ceab3f6f13b1efd512a6cef0131 Mon Sep 17 00:00:00 2001 From: Joursoir Date: Wed, 14 Apr 2021 11:29:37 +0000 Subject: add shaders for skybox --- skybox.frag | 11 +++++++++++ skybox.vs | 13 +++++++++++++ 2 files changed, 24 insertions(+) create mode 100644 skybox.frag create mode 100644 skybox.vs diff --git a/skybox.frag b/skybox.frag new file mode 100644 index 0000000..273fa9c --- /dev/null +++ b/skybox.frag @@ -0,0 +1,11 @@ +#version 330 core + +in vec3 tex_coords; +out vec4 color; + +uniform samplerCube skybox; + +void main() +{ + color = texture(skybox, tex_coords); +} diff --git a/skybox.vs b/skybox.vs new file mode 100644 index 0000000..56a8339 --- /dev/null +++ b/skybox.vs @@ -0,0 +1,13 @@ +#version 330 core +layout (location = 0) in vec3 position; +layout (location = 1) in vec2 skip; + +out vec3 tex_coords; + +uniform mat4 proj_view; + +void main() +{ + tex_coords = position; + gl_Position = proj_view * vec4(position, 1.0); +} -- cgit v1.2.3-18-g5258