From a8b3118e8305fd1c668ea25e07157b625c9747ff Mon Sep 17 00:00:00 2001 From: Joursoir Date: Sat, 10 Apr 2021 17:29:02 +0000 Subject: add glm headers --- src/include/glm/ext/matrix_float3x2.hpp | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) create mode 100644 src/include/glm/ext/matrix_float3x2.hpp (limited to 'src/include/glm/ext/matrix_float3x2.hpp') diff --git a/src/include/glm/ext/matrix_float3x2.hpp b/src/include/glm/ext/matrix_float3x2.hpp new file mode 100644 index 0000000..4a212d8 --- /dev/null +++ b/src/include/glm/ext/matrix_float3x2.hpp @@ -0,0 +1,18 @@ +/// @ref core +/// @file glm/ext/matrix_float3x2.hpp + +#pragma once +#include "../detail/type_mat3x2.hpp" + +namespace glm +{ + /// @addtogroup core + /// @{ + + /// 3 columns of 2 components matrix of single-precision floating-point numbers. + /// + /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices + typedef mat<3, 2, float, defaultp> mat3x2; + + /// @} +}//namespace glm -- cgit v1.2.3-18-g5258