From a8b3118e8305fd1c668ea25e07157b625c9747ff Mon Sep 17 00:00:00 2001 From: Joursoir Date: Sat, 10 Apr 2021 17:29:02 +0000 Subject: add glm headers --- src/include/glm/gtx/associated_min_max.inl | 354 +++++++++++++++++++++++++++++ 1 file changed, 354 insertions(+) create mode 100644 src/include/glm/gtx/associated_min_max.inl (limited to 'src/include/glm/gtx/associated_min_max.inl') diff --git a/src/include/glm/gtx/associated_min_max.inl b/src/include/glm/gtx/associated_min_max.inl new file mode 100644 index 0000000..83f271a --- /dev/null +++ b/src/include/glm/gtx/associated_min_max.inl @@ -0,0 +1,354 @@ +/// @ref gtx_associated_min_max + +namespace glm{ + +// Min comparison between 2 variables +template +GLM_FUNC_QUALIFIER U associatedMin(T x, U a, T y, U b) +{ + return x < y ? a : b; +} + +template +GLM_FUNC_QUALIFIER vec<2, U, Q> associatedMin +( + vec const& x, vec const& a, + vec const& y, vec const& b +) +{ + vec Result; + for(length_t i = 0, n = Result.length(); i < n; ++i) + Result[i] = x[i] < y[i] ? a[i] : b[i]; + return Result; +} + +template +GLM_FUNC_QUALIFIER vec associatedMin +( + T x, const vec& a, + T y, const vec& b +) +{ + vec Result; + for(length_t i = 0, n = Result.length(); i < n; ++i) + Result[i] = x < y ? a[i] : b[i]; + return Result; +} + +template +GLM_FUNC_QUALIFIER vec associatedMin +( + vec const& x, U a, + vec const& y, U b +) +{ + vec Result; + for(length_t i = 0, n = Result.length(); i < n; ++i) + Result[i] = x[i] < y[i] ? a : b; + return Result; +} + +// Min comparison between 3 variables +template +GLM_FUNC_QUALIFIER U associatedMin +( + T x, U a, + T y, U b, + T z, U c +) +{ + U Result = x < y ? (x < z ? a : c) : (y < z ? b : c); + return Result; +} + +template +GLM_FUNC_QUALIFIER vec associatedMin +( + vec const& x, vec const& a, + vec const& y, vec const& b, + vec const& z, vec const& c +) +{ + vec Result; + for(length_t i = 0, n = Result.length(); i < n; ++i) + Result[i] = x[i] < y[i] ? (x[i] < z[i] ? a[i] : c[i]) : (y[i] < z[i] ? b[i] : c[i]); + return Result; +} + +// Min comparison between 4 variables +template +GLM_FUNC_QUALIFIER U associatedMin +( + T x, U a, + T y, U b, + T z, U c, + T w, U d +) +{ + T Test1 = min(x, y); + T Test2 = min(z, w); + U Result1 = x < y ? a : b; + U Result2 = z < w ? c : d; + U Result = Test1 < Test2 ? Result1 : Result2; + return Result; +} + +// Min comparison between 4 variables +template +GLM_FUNC_QUALIFIER vec associatedMin +( + vec const& x, vec const& a, + vec const& y, vec const& b, + vec const& z, vec const& c, + vec const& w, vec const& d +) +{ + vec Result; + for(length_t i = 0, n = Result.length(); i < n; ++i) + { + T Test1 = min(x[i], y[i]); + T Test2 = min(z[i], w[i]); + U Result1 = x[i] < y[i] ? a[i] : b[i]; + U Result2 = z[i] < w[i] ? c[i] : d[i]; + Result[i] = Test1 < Test2 ? Result1 : Result2; + } + return Result; +} + +// Min comparison between 4 variables +template +GLM_FUNC_QUALIFIER vec associatedMin +( + T x, vec const& a, + T y, vec const& b, + T z, vec const& c, + T w, vec const& d +) +{ + T Test1 = min(x, y); + T Test2 = min(z, w); + + vec Result; + for(length_t i = 0, n = Result.length(); i < n; ++i) + { + U Result1 = x < y ? a[i] : b[i]; + U Result2 = z < w ? c[i] : d[i]; + Result[i] = Test1 < Test2 ? Result1 : Result2; + } + return Result; +} + +// Min comparison between 4 variables +template +GLM_FUNC_QUALIFIER vec associatedMin +( + vec const& x, U a, + vec const& y, U b, + vec const& z, U c, + vec const& w, U d +) +{ + vec Result; + for(length_t i = 0, n = Result.length(); i < n; ++i) + { + T Test1 = min(x[i], y[i]); + T Test2 = min(z[i], w[i]); + U Result1 = x[i] < y[i] ? a : b; + U Result2 = z[i] < w[i] ? c : d; + Result[i] = Test1 < Test2 ? Result1 : Result2; + } + return Result; +} + +// Max comparison between 2 variables +template +GLM_FUNC_QUALIFIER U associatedMax(T x, U a, T y, U b) +{ + return x > y ? a : b; +} + +// Max comparison between 2 variables +template +GLM_FUNC_QUALIFIER vec<2, U, Q> associatedMax +( + vec const& x, vec const& a, + vec const& y, vec const& b +) +{ + vec Result; + for(length_t i = 0, n = Result.length(); i < n; ++i) + Result[i] = x[i] > y[i] ? a[i] : b[i]; + return Result; +} + +// Max comparison between 2 variables +template +GLM_FUNC_QUALIFIER vec associatedMax +( + T x, vec const& a, + T y, vec const& b +) +{ + vec Result; + for(length_t i = 0, n = Result.length(); i < n; ++i) + Result[i] = x > y ? a[i] : b[i]; + return Result; +} + +// Max comparison between 2 variables +template +GLM_FUNC_QUALIFIER vec associatedMax +( + vec const& x, U a, + vec const& y, U b +) +{ + vec Result; + for(length_t i = 0, n = Result.length(); i < n; ++i) + Result[i] = x[i] > y[i] ? a : b; + return Result; +} + +// Max comparison between 3 variables +template +GLM_FUNC_QUALIFIER U associatedMax +( + T x, U a, + T y, U b, + T z, U c +) +{ + U Result = x > y ? (x > z ? a : c) : (y > z ? b : c); + return Result; +} + +// Max comparison between 3 variables +template +GLM_FUNC_QUALIFIER vec associatedMax +( + vec const& x, vec const& a, + vec const& y, vec const& b, + vec const& z, vec const& c +) +{ + vec Result; + for(length_t i = 0, n = Result.length(); i < n; ++i) + Result[i] = x[i] > y[i] ? (x[i] > z[i] ? a[i] : c[i]) : (y[i] > z[i] ? b[i] : c[i]); + return Result; +} + +// Max comparison between 3 variables +template +GLM_FUNC_QUALIFIER vec associatedMax +( + T x, vec const& a, + T y, vec const& b, + T z, vec const& c +) +{ + vec Result; + for(length_t i = 0, n = Result.length(); i < n; ++i) + Result[i] = x > y ? (x > z ? a[i] : c[i]) : (y > z ? b[i] : c[i]); + return Result; +} + +// Max comparison between 3 variables +template +GLM_FUNC_QUALIFIER vec associatedMax +( + vec const& x, U a, + vec const& y, U b, + vec const& z, U c +) +{ + vec Result; + for(length_t i = 0, n = Result.length(); i < n; ++i) + Result[i] = x[i] > y[i] ? (x[i] > z[i] ? a : c) : (y[i] > z[i] ? b : c); + return Result; +} + +// Max comparison between 4 variables +template +GLM_FUNC_QUALIFIER U associatedMax +( + T x, U a, + T y, U b, + T z, U c, + T w, U d +) +{ + T Test1 = max(x, y); + T Test2 = max(z, w); + U Result1 = x > y ? a : b; + U Result2 = z > w ? c : d; + U Result = Test1 > Test2 ? Result1 : Result2; + return Result; +} + +// Max comparison between 4 variables +template +GLM_FUNC_QUALIFIER vec associatedMax +( + vec const& x, vec const& a, + vec const& y, vec const& b, + vec const& z, vec const& c, + vec const& w, vec const& d +) +{ + vec Result; + for(length_t i = 0, n = Result.length(); i < n; ++i) + { + T Test1 = max(x[i], y[i]); + T Test2 = max(z[i], w[i]); + U Result1 = x[i] > y[i] ? a[i] : b[i]; + U Result2 = z[i] > w[i] ? c[i] : d[i]; + Result[i] = Test1 > Test2 ? Result1 : Result2; + } + return Result; +} + +// Max comparison between 4 variables +template +GLM_FUNC_QUALIFIER vec associatedMax +( + T x, vec const& a, + T y, vec const& b, + T z, vec const& c, + T w, vec const& d +) +{ + T Test1 = max(x, y); + T Test2 = max(z, w); + + vec Result; + for(length_t i = 0, n = Result.length(); i < n; ++i) + { + U Result1 = x > y ? a[i] : b[i]; + U Result2 = z > w ? c[i] : d[i]; + Result[i] = Test1 > Test2 ? Result1 : Result2; + } + return Result; +} + +// Max comparison between 4 variables +template +GLM_FUNC_QUALIFIER vec associatedMax +( + vec const& x, U a, + vec const& y, U b, + vec const& z, U c, + vec const& w, U d +) +{ + vec Result; + for(length_t i = 0, n = Result.length(); i < n; ++i) + { + T Test1 = max(x[i], y[i]); + T Test2 = max(z[i], w[i]); + U Result1 = x[i] > y[i] ? a : b; + U Result2 = z[i] > w[i] ? c : d; + Result[i] = Test1 > Test2 ? Result1 : Result2; + } + return Result; +} +}//namespace glm -- cgit v1.2.3-18-g5258