#ifndef ENGINE_MESH_H #define ENGINE_MESH_H #include #include "../graphics/Vertex.hpp" class Mesh { GLuint VAO, VBO, EBO; GLenum mode; size_t number_indices; public: Mesh(GLenum primitive, Vertex *vertices, size_t num_vert, GLuint *indices, size_t num_indices); ~Mesh(); void Draw(); }; #endif /* ENGINE_VERTEX_H */