/// @ref gtx_common #include #include "../gtc/epsilon.hpp" #include "../gtc/constants.hpp" namespace glm{ namespace detail { template struct compute_fmod { GLM_FUNC_QUALIFIER static vec call(vec const& a, vec const& b) { return detail::functor2::call(std::fmod, a, b); } }; template struct compute_fmod { GLM_FUNC_QUALIFIER static vec call(vec const& a, vec const& b) { return a % b; } }; }//namespace detail template GLM_FUNC_QUALIFIER bool isdenormal(T const& x) { GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'isdenormal' only accept floating-point inputs"); # if GLM_HAS_CXX11_STL return std::fpclassify(x) == FP_SUBNORMAL; # else return epsilonNotEqual(x, static_cast(0), epsilon()) && std::fabs(x) < std::numeric_limits::min(); # endif } template GLM_FUNC_QUALIFIER typename vec<1, T, Q>::bool_type isdenormal ( vec<1, T, Q> const& x ) { GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'isdenormal' only accept floating-point inputs"); return typename vec<1, T, Q>::bool_type( isdenormal(x.x)); } template GLM_FUNC_QUALIFIER typename vec<2, T, Q>::bool_type isdenormal ( vec<2, T, Q> const& x ) { GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'isdenormal' only accept floating-point inputs"); return typename vec<2, T, Q>::bool_type( isdenormal(x.x), isdenormal(x.y)); } template GLM_FUNC_QUALIFIER typename vec<3, T, Q>::bool_type isdenormal ( vec<3, T, Q> const& x ) { GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'isdenormal' only accept floating-point inputs"); return typename vec<3, T, Q>::bool_type( isdenormal(x.x), isdenormal(x.y), isdenormal(x.z)); } template GLM_FUNC_QUALIFIER typename vec<4, T, Q>::bool_type isdenormal ( vec<4, T, Q> const& x ) { GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'isdenormal' only accept floating-point inputs"); return typename vec<4, T, Q>::bool_type( isdenormal(x.x), isdenormal(x.y), isdenormal(x.z), isdenormal(x.w)); } // fmod template GLM_FUNC_QUALIFIER genType fmod(genType x, genType y) { return fmod(vec<1, genType>(x), y).x; } template GLM_FUNC_QUALIFIER vec fmod(vec const& x, T y) { return detail::compute_fmod::is_iec559>::call(x, vec(y)); } template GLM_FUNC_QUALIFIER vec fmod(vec const& x, vec const& y) { return detail::compute_fmod::is_iec559>::call(x, y); } template GLM_FUNC_QUALIFIER vec openBounded(vec const& Value, vec const& Min, vec const& Max) { return greaterThan(Value, Min) && lessThan(Value, Max); } template GLM_FUNC_QUALIFIER vec closeBounded(vec const& Value, vec const& Min, vec const& Max) { return greaterThanEqual(Value, Min) && lessThanEqual(Value, Max); } }//namespace glm