/// @ref gtx_wrap /// @file glm/gtx/wrap.hpp /// /// @see core (dependence) /// /// @defgroup gtx_wrap GLM_GTX_wrap /// @ingroup gtx /// /// Include to use the features of this extension. /// /// Wrapping mode of texture coordinates. #pragma once // Dependency: #include "../glm.hpp" #include "../ext/scalar_common.hpp" #include "../ext/vector_common.hpp" #include "../gtc/vec1.hpp" #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED) # ifndef GLM_ENABLE_EXPERIMENTAL # pragma message("GLM: GLM_GTX_wrap is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it.") # else # pragma message("GLM: GLM_GTX_wrap extension included") # endif #endif namespace glm { /// @addtogroup gtx_wrap /// @{ /// @} }// namespace glm #include "wrap.inl"