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#include <Library/DebugLib.h>
#include <Library/MemoryAllocationLib.h>
#include <Library/BaseMemoryLib.h>
#include <Library/UefiApplicationEntryPoint.h>
#include <Library/UefiLib.h>
#include <Library/UefiBootServicesTableLib.h>
#include "UefiMonitorTest.h"
#include "MainMenu.h"
STATIC CONST UMT_STATE_ACTIONS mStateActions[UMT_STATE_END] = {
{ MainMenuInit, MainMenuDoit, MainMenuTip, MainMenuKeyRight, MainMenuKeyLeft }
};
STATIC
EFI_GRAPHICS_OUTPUT_PROTOCOL *
GetGraphicsOutputProtocol (
VOID
)
{
EFI_STATUS Status;
EFI_GRAPHICS_OUTPUT_PROTOCOL *Gop;
EFI_GRAPHICS_OUTPUT_MODE_INFORMATION *ModeInfo;
UINTN SizeOfInfo;
Status = gBS->LocateProtocol (
&gEfiGraphicsOutputProtocolGuid,
NULL,
(VOID **)&Gop
);
if (EFI_ERROR (Status)) {
DEBUG ((DEBUG_ERROR, "Unable to locate GOP\n"));
return NULL;
}
Status = Gop->QueryMode (
Gop,
(Gop->Mode == NULL) ? 0 : Gop->Mode->Mode,
&SizeOfInfo,
&ModeInfo
);
if (Status == EFI_NOT_STARTED) {
Status = Gop->SetMode (Gop, 0);
}
if (EFI_ERROR (Status)) {
DEBUG ((DEBUG_ERROR, "Unable to get native mode\n"));
return NULL;
}
// TODO: free ModeInfo
return Gop;
}
STATIC
EFI_STATUS
Run (
IN GRAPHICS_CONTEXT *Graphics
)
{
UMT_CONTEXT Ctx;
Ctx.State = UMT_STATE_MAIN_MENU;
Ctx.Running = TRUE;
Ctx.ShowTip = FALSE;
Ctx.Actions = &mStateActions[Ctx.State];
Ctx.Graphics = Graphics;
Ctx.Actions->Init (&Ctx);
while (Ctx.Running == TRUE)
{
Ctx.Actions->Doit (&Ctx);
// Buffer swap:
CopyMem (Graphics->FrontBuffer, Graphics->BackBuffer, Graphics->BufferSize);
}
return EFI_SUCCESS;
}
EFI_STATUS
EFIAPI
UefiMain (
IN EFI_HANDLE ImageHandle,
IN EFI_SYSTEM_TABLE *SystemTable
)
{
EFI_GRAPHICS_OUTPUT_PROTOCOL *Gop;
GRAPHICS_CONTEXT Graphics;
EFI_STATUS Status;
Status = EFI_SUCCESS;
Gop = GetGraphicsOutputProtocol ();
if (Gop == NULL) {
Print (L"Error: Getting a Graphical Output Protocol is failed\n");
return EFI_NOT_FOUND;
}
Status = PrepareGraphicsInfo (&Graphics, Gop);
if (EFI_ERROR(Status)) {
Print (L"Error: Preparing graphics information is failed. %r\n", Status);
return EFI_NOT_FOUND;
}
Status = Run (&Graphics);
ForgetGraphicsInfo (&Graphics);
return Status;
}
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