#include #include #include #include #include #include "OO_FLTK.hpp" const int spacing = 20; const int border = 2; const int chat_w = 695; const int chat_h = 440; const int player_w = 225; const int player_h = chat_h; const int input_w = chat_w + border + spacing + border + player_w; const int input_h = 40; // 55 const int win_w = spacing + border + (input_w) + border + spacing; const int win_h = spacing + border + chat_h + border + spacing + border + input_h + border + spacing; int main(int argc, char **argv) { Fl_Window *win = new Fl_Window(win_w, win_h, "WantChat"); win->color(FL_BLACK); // BoxOutline *ol_chat = new BoxOutline( spacing, spacing, chat_w+border*2, chat_h+border*2); ChatBaseOutput *chat = new ChatBaseOutput( spacing+border, spacing+border, chat_w, chat_h); // only for test, please not going to beat me :) char buffer[2048] = ""; for(int i = 0; i < 18; i++) sprintf(buffer, "%sNickname: some text some text some text some text some te\n", buffer); chat->value(buffer); // int start_players_x = spacing + border + chat_w + border + spacing; BoxOutline *ol_players = new BoxOutline( start_players_x, spacing, player_w+border*2, player_h+border*2); ChatBaseOutput *players = new ChatBaseOutput( start_players_x + border, spacing+border, player_w, player_h); // only for test, please not going to beat me :) (x2) char buffer1[1024] = ""; for(int i = 0; i < 18; i++) sprintf(buffer1, "%sHackerspronickname\n", buffer1); players->value(buffer1); // int start_input_y = spacing + border + chat_h + border + spacing; BoxOutline *outline_input = new BoxOutline( spacing, start_input_y, input_w+border*2, input_h+border*2); ChatInput *input = new ChatInput(spacing+border, start_input_y+border, input_w, input_h); // win->end(); win->show(); return Fl::run(); } // 59 - 1 - 20 /* I need this widgets: - Button - Inputbox - Box */