#include #include // for close #include // for iten_aton, iten_ntoa, sockaddr_in #include // for iten_aton, iten_ntoa #include // for bind, connect #include // for bind, connect #include // for fcntl #include // for errno #include #include "user.hpp" const int key_enter = 10; const int key_escape = 27; const int key_backspace = 127; Client *Client::Start(const char* ip, int port) { int client; client = socket(AF_INET, SOCK_STREAM, 0); if(client == -1) return 0; // remove "port sticking" aka socket in TIME_WAIT int opt = 1; setsockopt(client, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt)); /* call bind optional, the system chooses the address automatically */ struct sockaddr_in server_adress; server_adress.sin_family = AF_INET; server_adress.sin_port = htons(port); if(!inet_aton(ip, &(server_adress.sin_addr))) return 0; int res = connect(client, (struct sockaddr*) &server_adress, sizeof(server_adress)); if(res == -1) return 0; return new Client(client); } void Client::Run(ChatRoom *room) { unsigned int usecs = 0125000; int flags = fcntl(fd, F_GETFL, 0); fcntl(fd, F_SETFL, flags | O_NONBLOCK); nodelay(room->GetInputWin(), true); curs_set(true); do { this->HandleButton(room); int recive = read(fd, out_buffer, sizeof(out_buffer)); if(recive < 0) { if(errno != EINTR && errno != EAGAIN) break; } else if(recive > 0) { room->AddMessage(out_buffer); } usleep(usecs); } while (!exit_flag); } void Client::HandleButton(ChatRoom *room) { int key = wgetch(room->GetInputWin()); switch(key) { // ascii table 32...126 case ' '...'~': { AddCharToBuffer(key); room->AddCharToSendMsg(key); break; } case '\n': { // send message SendMessage(); room->InputClear(); room->SetInputCursor(1, 1); break; } case key_backspace: { RemoveCharFromBuffer(); room->RemoveCharFromMsg(); break; } default: break; } } void Client::AddCharToBuffer(char ch) { if(in_buf_used >= max_line_length-2) // we reserve 1 byte for '\0' return; in_buffer[in_buf_used] = ch; in_buf_used++; } void Client::RemoveCharFromBuffer() { if(in_buf_used <= 0) return; in_buffer[in_buf_used] = '\0'; in_buf_used--; } void Client::SendMessage() { if(in_buf_used <= 0) return; in_buffer[in_buf_used] = '\n'; // if(max_line_length-2 < 0) write(fd, in_buffer, (in_buf_used+1)*sizeof(char)); memset(in_buffer, 0, sizeof(in_buffer)); in_buf_used = 0; }