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authorKonstantin Aladyshev <aladyshev22@gmail.com>2022-08-26 16:10:54 +0300
committerKonstantin Aladyshev <aladyshev22@gmail.com>2022-08-26 16:10:54 +0300
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Lxx: Arch specifier in the section names
Signed-off-by: Konstantin Aladyshev <aladyshev22@gmail.com>
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+After you've written you application code in C you need to compile it for the target CPU architecture.
+
+EDKII supports compilation for several CPU architectures. You can see the complete list if you look at the output of the `build --help` command:
+```
+$ build --help
+...
+
+Options:
+
+...
+
+ -a TARGETARCH, --arch=TARGETARCH
+ ARCHS is one of list: IA32, X64, ARM, AARCH64, RISCV64
+ or EBC, which overrides target.txt's TARGET_ARCH
+ definition. To specify more archs, please repeat this
+ option.
+
+...
+```
+
+The abbreviations above mean:
+```
+IA32 - x86 32bit
+X64 - x86 64bit
+ARM - ARM 32bit
+AARCH64 - ARM 64bit
+RISCV64 - RISCV 64bit
+EBC - EFI Byte Code
+```
+
+As we use `qemu-system-x86_64` virualization tool, we've compiled our applications for the `X64` architecture.
+
+In our first application examples we did it via an argument to the `build` command:
+```
+build ... --arch=X64 ...
+```
+Later we've constructed the `Conf/target.txt` file, so we could call the `build` command without any arguments. In this file we've indicated the target arch by setting the `TARGET_ARCH` define:
+```
+`TARGET_ARCH = X64`
+```
+
+Let's try to build our code for the x86 32bit (`IA32`) architecture.
+
+To do this we can override default argument (which comes from the `Conf/target.txt`) via a command argument:
+```
+build --arch=IA32
+```
+
+If you try to do it right now, you'll get the error:
+```
+build.py...
+ : error 2000: Invalid parameter
+ Invalid ARCH specified. [Valid ARCH: X64]
+
+- Failed -
+```
+
+This is happening because `IA32` architecture is not present in the architecture whitelist in our DSC file `UefiLessonsPkg/UefiLessonsPkg.dsc`:
+```
+[Defines]
+ ...
+ SUPPORTED_ARCHITECTURES = X64
+```
+
+To correct this modify `SUPPORTED_ARCHITECTURES` to the following value:
+```
+[Defines]
+ ...
+ SUPPORTED_ARCHITECTURES = IA32|X64
+```
+
+Now the build via `build --arch=IA32` should succeed. The results will be in the same `Build/UefiLessonsPkg/RELEASE_GCC5/` folder. But now along with the `X64` subfolder there would be the `IA32` subfolder.
+
+You can verify that the generated application indeed are different via the Linux `file` command:
+```
+$ file Build/UefiLessonsPkg/RELEASE_GCC5/X64/PCDLesson.efi
+Build/UefiLessonsPkg/RELEASE_GCC5/X64/PCDLesson.efi: MS-DOS executable PE32+ executable (EFI application) x86-64, for MS Windows
+$ file Build/UefiLessonsPkg/RELEASE_GCC5/IA32/PCDLesson.efi
+Build/UefiLessonsPkg/RELEASE_GCC5/IA32/PCDLesson.efi: MS-DOS executable PE32 executable (EFI application) Intel 80386, for MS Windows
+```
+
+# Architecture specifier for sections names
+
+In our `UefiLessonsPkg/UefiLessonsPkg.dsc` file we have an override for the `PcdInt32Override` PCD:
+```
+[PcdsFixedAtBuild]
+ gUefiLessonsPkgTokenSpaceGuid.PcdInt32Override|44
+```
+
+This override works for both `X64` and `IA32` builds:
+```
+$ grep _PCD_VALUE_PcdInt32Override Build/UefiLessonsPkg/RELEASE_GCC5/X64/UefiLessonsPkg/PCDLesson/PCDLesson/DEBUG/AutoGen.h
+#define _PCD_VALUE_PcdInt32Override 44U
+$ grep _PCD_VALUE_PcdInt32Override Build/UefiLessonsPkg/RELEASE_GCC5/IA32/UefiLessonsPkg/PCDLesson/PCDLesson/DEBUG/AutoGen.h
+#define _PCD_VALUE_PcdInt32Override 44U
+```
+
+It is possible to set override for the particular architecture. For example change the section name to the:
+```
+[PcdsFixedAtBuild.IA32]
+ gUefiLessonsPkgTokenSpaceGuid.PcdInt32Override|44
+```
+
+Regenerate both builds and verify the PCD values:
+```
+$ build && build --arch=IA32
+...
+$ grep _PCD_VALUE_PcdInt32Override Build/UefiLessonsPkg/RELEASE_GCC5/X64/UefiLessonsPkg/PCDLesson/PCDLesson/DEBUG/AutoGen.h
+#define _PCD_VALUE_PcdInt32Override 43U
+$ grep _PCD_VALUE_PcdInt32Override Build/UefiLessonsPkg/RELEASE_GCC5/IA32/UefiLessonsPkg/PCDLesson/PCDLesson/DEBUG/AutoGen.h
+#define _PCD_VALUE_PcdInt32Override 44U
+```
+
+It is possible to have both the generic arch section and the qualified one:
+```
+[PcdsFixedAtBuild.IA32]
+ gUefiLessonsPkgTokenSpaceGuid.PcdInt32Override|45
+
+[PcdsFixedAtBuild]
+ gUefiLessonsPkgTokenSpaceGuid.PcdInt32Override|44
+```
+
+In this case `X64` arch PCD would get its value from the generic override, and `IA32` arch PCD would get its value from the qualified section. The order of sections is not important in this case:
+```
+$ build && build --arch=IA32
+...
+$ grep _PCD_VALUE_PcdInt32Override Build/UefiLessonsPkg/RELEASE_GCC5/X64/UefiLessonsPkg/PCDLesson/PCDLesson/DEBUG/AutoGen.h
+#define _PCD_VALUE_PcdInt32Override 44U
+$ grep _PCD_VALUE_PcdInt32Override Build/UefiLessonsPkg/RELEASE_GCC5/IA32/UefiLessonsPkg/PCDLesson/PCDLesson/DEBUG/AutoGen.h
+#define _PCD_VALUE_PcdInt32Override 45U
+```
+
+It is worth to notice that it is possible to provide different section names as a list, for example:
+```
+[PcdsFixedAtBuild.IA32, PcdsFixedAtBuild.X64]
+ gUefiLessonsPkgTokenSpaceGuid.PcdInt32Override|45
+```
+In this case the override would be applied for the `X64` and `IA32` builds, but not for the `ARM` build for example (if we would ever want to permit one).
+
+# `common`
+
+Keep and mind that currently you can write any name in the arch section name qualifier. EDKII doesn't perform any checks on this matter:
+```
+[PcdsFixedAtBuild.IA32]
+ gUefiLessonsPkgTokenSpaceGuid.PcdInt32Override|45
+
+[PcdsFixedAtBuild.blablabla]
+ gUefiLessonsPkgTokenSpaceGuid.PcdInt32Override|44
+```
+
+Off course in this case the `X64` PCD wouldn't get its override to the 44 value:
+```
+$ build && build --arch=IA32
+...
+$ grep _PCD_VALUE_PcdInt32Override Build/UefiLessonsPkg/RELEASE_GCC5/X64/UefiLessonsPkg/PCDLesson/PCDLesson/DEBUG/AutoGen.h
+#define _PCD_VALUE_PcdInt32Override 43U
+$ grep _PCD_VALUE_PcdInt32Override Build/UefiLessonsPkg/RELEASE_GCC5/IA32/UefiLessonsPkg/PCDLesson/PCDLesson/DEBUG/AutoGen.h
+#define _PCD_VALUE_PcdInt32Override 45U
+```
+So don't confuse `IA32` with `X32` or something like that. You woudn't see any error, but you'll get incorrect values.
+
+As we will know next, there are many layers to the section name override (e.g. `[PcdsFixedAtBuild.XXX.YYY.ZZZ]`). If you want to override second layer but want to keep the first one as generic, you use `common` for indication that the override goes to any architecture. For example this override:
+```
+[PcdsFixedAtBuild.IA32]
+ gUefiLessonsPkgTokenSpaceGuid.PcdInt32Override|45
+
+[PcdsFixedAtBuild.common]
+ gUefiLessonsPkgTokenSpaceGuid.PcdInt32Override|44
+```
+
+Will give you the same results as with the `[PcdsFixedAtBuild.IA32]/[PcdsFixedAtBuild]` sections:
+```
+$ build && build --arch=IA32
+...
+$ grep _PCD_VALUE_PcdInt32Override Build/UefiLessonsPkg/RELEASE_GCC5/X64/UefiLessonsPkg/PCDLesson/PCDLesson/DEBUG/AutoGen.h
+#define _PCD_VALUE_PcdInt32Override 44U
+$ grep _PCD_VALUE_PcdInt32Override Build/UefiLessonsPkg/RELEASE_GCC5/IA32/UefiLessonsPkg/PCDLesson/PCDLesson/DEBUG/AutoGen.h
+#define _PCD_VALUE_PcdInt32Override 45U
+```
+
+But with a help of a `common` syntax you can construct overrides for other build aspects like `[PcdsFixedAtBuild.common.XXX]`.
+
+# Other sections
+
+In the example above we've used arch section name override for the `[PcdsFixedAtBuild]` section in the DSC file. But it is also to possible to override other sections in other EDKII metafiles (DEC/INF/FDF), for example:
+```
+[PcdsPatchableInModule.X64]
+[PcdsDynamic.X64]
+[Protocols.X64]
+[LibraryClasses.X64]
+[Components.X64]
+[BuildOptions.X64]
+[Guids.X64]
+[Sources.X64]
+[Includes.X64]
+[Defines.X64]
+[Depex.X64]
+[Pcd.X64]
+```
+
+You should consult EDKII documentation for the particular metafile (DEC/INF/DSC/FDF), but generally almost every section name can be overriden with the ARCH qualifier. And the ARCH override would always be the first qualifier one in section naming.
+