blob: 1d2af314558bdef99d42917c10160d98882081b3 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
|
#ifndef LPG_GAMEFIELD_H
#define LPG_GAMEFIELD_H
enum states {
G_EMPTY = 0,
G_NONE,
G_DRAW,
G_XPLAYER = 10,
G_OPLAYER = -10
};
class GameField {
// optional:
int field[3][3];
int free;
int win_length;
// non-optional:
int state;
int who_move;
public:
GameField() : field{0}, free(9), win_length(3), state(G_NONE),
who_move(G_XPLAYER) { }
~GameField() { }
int GetState() { return state; }
bool CanMove(int x, int y);
void Move(int x, int y);
private:
void UpdateState();
int ScanRows();
int ScanCols();
int ScanDiags();
};
#endif /* LPG_GAMEFIELD_H */
|