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authorJoursoir <chat@joursoir.net>2021-04-10 17:29:02 +0000
committerJoursoir <chat@joursoir.net>2021-04-10 17:29:02 +0000
commita8b3118e8305fd1c668ea25e07157b625c9747ff (patch)
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parent887314d01046ed2c00db3eb7b4b227f070501aa1 (diff)
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add glm headers
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-rw-r--r--src/include/glm/ext/matrix_double2x3.hpp18
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diff --git a/src/include/glm/ext/matrix_double2x3.hpp b/src/include/glm/ext/matrix_double2x3.hpp
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+/// @ref core
+/// @file glm/ext/matrix_double2x3.hpp
+
+#pragma once
+#include "../detail/type_mat2x3.hpp"
+
+namespace glm
+{
+ /// @addtogroup core_matrix
+ /// @{
+
+ /// 2 columns of 3 components matrix of double-precision floating-point numbers.
+ ///
+ /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
+ typedef mat<2, 3, double, defaultp> dmat2x3;
+
+ /// @}
+}//namespace glm