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author | Joursoir <chat@joursoir.net> | 2021-04-10 17:29:02 +0000 |
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committer | Joursoir <chat@joursoir.net> | 2021-04-10 17:29:02 +0000 |
commit | a8b3118e8305fd1c668ea25e07157b625c9747ff (patch) | |
tree | 69aeec3c40e123443675da381774ef656a2c86e0 /src/include/glm/ext/vector_ulp.inl | |
parent | 887314d01046ed2c00db3eb7b4b227f070501aa1 (diff) | |
download | space-simulator-a8b3118e8305fd1c668ea25e07157b625c9747ff.tar.gz space-simulator-a8b3118e8305fd1c668ea25e07157b625c9747ff.tar.bz2 space-simulator-a8b3118e8305fd1c668ea25e07157b625c9747ff.zip |
add glm headers
Diffstat (limited to 'src/include/glm/ext/vector_ulp.inl')
-rw-r--r-- | src/include/glm/ext/vector_ulp.inl | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/src/include/glm/ext/vector_ulp.inl b/src/include/glm/ext/vector_ulp.inl new file mode 100644 index 0000000..d4b84cb --- /dev/null +++ b/src/include/glm/ext/vector_ulp.inl @@ -0,0 +1,74 @@ +namespace glm
+{
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<L, T, Q> nextFloat(vec<L, T, Q> const& x)
+ {
+ vec<L, T, Q> Result;
+ for(length_t i = 0, n = Result.length(); i < n; ++i)
+ Result[i] = nextFloat(x[i]);
+ return Result;
+ }
+
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<L, T, Q> nextFloat(vec<L, T, Q> const& x, int ULPs)
+ {
+ vec<L, T, Q> Result;
+ for(length_t i = 0, n = Result.length(); i < n; ++i)
+ Result[i] = nextFloat(x[i], ULPs);
+ return Result;
+ }
+
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<L, T, Q> nextFloat(vec<L, T, Q> const& x, vec<L, int, Q> const& ULPs)
+ {
+ vec<L, T, Q> Result;
+ for(length_t i = 0, n = Result.length(); i < n; ++i)
+ Result[i] = nextFloat(x[i], ULPs[i]);
+ return Result;
+ }
+
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<L, T, Q> prevFloat(vec<L, T, Q> const& x)
+ {
+ vec<L, T, Q> Result;
+ for(length_t i = 0, n = Result.length(); i < n; ++i)
+ Result[i] = prevFloat(x[i]);
+ return Result;
+ }
+
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<L, T, Q> prevFloat(vec<L, T, Q> const& x, int ULPs)
+ {
+ vec<L, T, Q> Result;
+ for(length_t i = 0, n = Result.length(); i < n; ++i)
+ Result[i] = prevFloat(x[i], ULPs);
+ return Result;
+ }
+
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<L, T, Q> prevFloat(vec<L, T, Q> const& x, vec<L, int, Q> const& ULPs)
+ {
+ vec<L, T, Q> Result;
+ for(length_t i = 0, n = Result.length(); i < n; ++i)
+ Result[i] = prevFloat(x[i], ULPs[i]);
+ return Result;
+ }
+
+ template<length_t L, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<L, int, Q> floatDistance(vec<L, float, Q> const& x, vec<L, float, Q> const& y)
+ {
+ vec<L, int, Q> Result;
+ for(length_t i = 0, n = Result.length(); i < n; ++i)
+ Result[i] = floatDistance(x[i], y[i]);
+ return Result;
+ }
+
+ template<length_t L, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<L, int64, Q> floatDistance(vec<L, double, Q> const& x, vec<L, double, Q> const& y)
+ {
+ vec<L, int64, Q> Result;
+ for(length_t i = 0, n = Result.length(); i < n; ++i)
+ Result[i] = floatDistance(x[i], y[i]);
+ return Result;
+ }
+}//namespace glm
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