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author | Joursoir <chat@joursoir.net> | 2021-04-10 17:29:02 +0000 |
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committer | Joursoir <chat@joursoir.net> | 2021-04-10 17:29:02 +0000 |
commit | a8b3118e8305fd1c668ea25e07157b625c9747ff (patch) | |
tree | 69aeec3c40e123443675da381774ef656a2c86e0 /src/include/glm/gtx/texture.hpp | |
parent | 887314d01046ed2c00db3eb7b4b227f070501aa1 (diff) | |
download | space-simulator-a8b3118e8305fd1c668ea25e07157b625c9747ff.tar.gz space-simulator-a8b3118e8305fd1c668ea25e07157b625c9747ff.tar.bz2 space-simulator-a8b3118e8305fd1c668ea25e07157b625c9747ff.zip |
add glm headers
Diffstat (limited to 'src/include/glm/gtx/texture.hpp')
-rw-r--r-- | src/include/glm/gtx/texture.hpp | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/src/include/glm/gtx/texture.hpp b/src/include/glm/gtx/texture.hpp new file mode 100644 index 0000000..a9f9ccb --- /dev/null +++ b/src/include/glm/gtx/texture.hpp @@ -0,0 +1,46 @@ +/// @ref gtx_texture
+/// @file glm/gtx/texture.hpp
+///
+/// @see core (dependence)
+///
+/// @defgroup gtx_texture GLM_GTX_texture
+/// @ingroup gtx
+///
+/// Include <glm/gtx/texture.hpp> to use the features of this extension.
+///
+/// Wrapping mode of texture coordinates.
+
+#pragma once
+
+// Dependency:
+#include "../glm.hpp"
+#include "../gtc/integer.hpp"
+#include "../gtx/component_wise.hpp"
+
+#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
+# ifndef GLM_ENABLE_EXPERIMENTAL
+# pragma message("GLM: GLM_GTX_texture is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it.")
+# else
+# pragma message("GLM: GLM_GTX_texture extension included")
+# endif
+#endif
+
+namespace glm
+{
+ /// @addtogroup gtx_texture
+ /// @{
+
+ /// Compute the number of mipmaps levels necessary to create a mipmap complete texture
+ ///
+ /// @param Extent Extent of the texture base level mipmap
+ /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
+ /// @tparam T Floating-point or signed integer scalar types
+ /// @tparam Q Value from qualifier enum
+ template <length_t L, typename T, qualifier Q>
+ T levels(vec<L, T, Q> const& Extent);
+
+ /// @}
+}// namespace glm
+
+#include "texture.inl"
+
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