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-rw-r--r--src/include/glm/detail/type_mat3x3.hpp184
1 files changed, 184 insertions, 0 deletions
diff --git a/src/include/glm/detail/type_mat3x3.hpp b/src/include/glm/detail/type_mat3x3.hpp
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+++ b/src/include/glm/detail/type_mat3x3.hpp
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+/// @ref core
+/// @file glm/detail/type_mat3x3.hpp
+
+#pragma once
+
+#include "type_vec3.hpp"
+#include <limits>
+#include <cstddef>
+
+namespace glm
+{
+ template<typename T, qualifier Q>
+ struct mat<3, 3, T, Q>
+ {
+ typedef vec<3, T, Q> col_type;
+ typedef vec<3, T, Q> row_type;
+ typedef mat<3, 3, T, Q> type;
+ typedef mat<3, 3, T, Q> transpose_type;
+ typedef T value_type;
+
+ private:
+ col_type value[3];
+
+ public:
+ // -- Accesses --
+
+ typedef length_t length_type;
+ GLM_FUNC_DECL static GLM_CONSTEXPR length_type length() { return 3; }
+
+ GLM_FUNC_DECL col_type & operator[](length_type i);
+ GLM_FUNC_DECL GLM_CONSTEXPR col_type const& operator[](length_type i) const;
+
+ // -- Constructors --
+
+ GLM_FUNC_DECL GLM_CONSTEXPR mat() GLM_DEFAULT;
+ template<qualifier P>
+ GLM_FUNC_DECL GLM_CONSTEXPR mat(mat<3, 3, T, P> const& m);
+
+ GLM_FUNC_DECL explicit GLM_CONSTEXPR mat(T scalar);
+ GLM_FUNC_DECL GLM_CONSTEXPR mat(
+ T x0, T y0, T z0,
+ T x1, T y1, T z1,
+ T x2, T y2, T z2);
+ GLM_FUNC_DECL GLM_CONSTEXPR mat(
+ col_type const& v0,
+ col_type const& v1,
+ col_type const& v2);
+
+ // -- Conversions --
+
+ template<
+ typename X1, typename Y1, typename Z1,
+ typename X2, typename Y2, typename Z2,
+ typename X3, typename Y3, typename Z3>
+ GLM_FUNC_DECL GLM_CONSTEXPR mat(
+ X1 x1, Y1 y1, Z1 z1,
+ X2 x2, Y2 y2, Z2 z2,
+ X3 x3, Y3 y3, Z3 z3);
+
+ template<typename V1, typename V2, typename V3>
+ GLM_FUNC_DECL GLM_CONSTEXPR mat(
+ vec<3, V1, Q> const& v1,
+ vec<3, V2, Q> const& v2,
+ vec<3, V3, Q> const& v3);
+
+ // -- Matrix conversions --
+
+ template<typename U, qualifier P>
+ GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 3, U, P> const& m);
+
+ GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 2, T, Q> const& x);
+ GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 4, T, Q> const& x);
+ GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 3, T, Q> const& x);
+ GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 2, T, Q> const& x);
+ GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 4, T, Q> const& x);
+ GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 2, T, Q> const& x);
+ GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 4, T, Q> const& x);
+ GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 3, T, Q> const& x);
+
+ // -- Unary arithmetic operators --
+
+ template<typename U>
+ GLM_FUNC_DECL mat<3, 3, T, Q> & operator=(mat<3, 3, U, Q> const& m);
+ template<typename U>
+ GLM_FUNC_DECL mat<3, 3, T, Q> & operator+=(U s);
+ template<typename U>
+ GLM_FUNC_DECL mat<3, 3, T, Q> & operator+=(mat<3, 3, U, Q> const& m);
+ template<typename U>
+ GLM_FUNC_DECL mat<3, 3, T, Q> & operator-=(U s);
+ template<typename U>
+ GLM_FUNC_DECL mat<3, 3, T, Q> & operator-=(mat<3, 3, U, Q> const& m);
+ template<typename U>
+ GLM_FUNC_DECL mat<3, 3, T, Q> & operator*=(U s);
+ template<typename U>
+ GLM_FUNC_DECL mat<3, 3, T, Q> & operator*=(mat<3, 3, U, Q> const& m);
+ template<typename U>
+ GLM_FUNC_DECL mat<3, 3, T, Q> & operator/=(U s);
+ template<typename U>
+ GLM_FUNC_DECL mat<3, 3, T, Q> & operator/=(mat<3, 3, U, Q> const& m);
+
+ // -- Increment and decrement operators --
+
+ GLM_FUNC_DECL mat<3, 3, T, Q> & operator++();
+ GLM_FUNC_DECL mat<3, 3, T, Q> & operator--();
+ GLM_FUNC_DECL mat<3, 3, T, Q> operator++(int);
+ GLM_FUNC_DECL mat<3, 3, T, Q> operator--(int);
+ };
+
+ // -- Unary operators --
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL mat<3, 3, T, Q> operator+(mat<3, 3, T, Q> const& m);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL mat<3, 3, T, Q> operator-(mat<3, 3, T, Q> const& m);
+
+ // -- Binary operators --
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL mat<3, 3, T, Q> operator+(mat<3, 3, T, Q> const& m, T scalar);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL mat<3, 3, T, Q> operator+(T scalar, mat<3, 3, T, Q> const& m);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL mat<3, 3, T, Q> operator+(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL mat<3, 3, T, Q> operator-(mat<3, 3, T, Q> const& m, T scalar);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL mat<3, 3, T, Q> operator-(T scalar, mat<3, 3, T, Q> const& m);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL mat<3, 3, T, Q> operator-(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL mat<3, 3, T, Q> operator*(mat<3, 3, T, Q> const& m, T scalar);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL mat<3, 3, T, Q> operator*(T scalar, mat<3, 3, T, Q> const& m);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL typename mat<3, 3, T, Q>::col_type operator*(mat<3, 3, T, Q> const& m, typename mat<3, 3, T, Q>::row_type const& v);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL typename mat<3, 3, T, Q>::row_type operator*(typename mat<3, 3, T, Q>::col_type const& v, mat<3, 3, T, Q> const& m);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL mat<3, 3, T, Q> operator*(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL mat<2, 3, T, Q> operator*(mat<3, 3, T, Q> const& m1, mat<2, 3, T, Q> const& m2);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL mat<4, 3, T, Q> operator*(mat<3, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL mat<3, 3, T, Q> operator/(mat<3, 3, T, Q> const& m, T scalar);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL mat<3, 3, T, Q> operator/(T scalar, mat<3, 3, T, Q> const& m);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL typename mat<3, 3, T, Q>::col_type operator/(mat<3, 3, T, Q> const& m, typename mat<3, 3, T, Q>::row_type const& v);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL typename mat<3, 3, T, Q>::row_type operator/(typename mat<3, 3, T, Q>::col_type const& v, mat<3, 3, T, Q> const& m);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL mat<3, 3, T, Q> operator/(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
+
+ // -- Boolean operators --
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL GLM_CONSTEXPR bool operator==(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL bool operator!=(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
+}//namespace glm
+
+#ifndef GLM_EXTERNAL_TEMPLATE
+#include "type_mat3x3.inl"
+#endif