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Diffstat (limited to 'src/include/glm/ext/vector_double3_precision.hpp')
-rw-r--r-- | src/include/glm/ext/vector_double3_precision.hpp | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/src/include/glm/ext/vector_double3_precision.hpp b/src/include/glm/ext/vector_double3_precision.hpp new file mode 100644 index 0000000..2bc81c3 --- /dev/null +++ b/src/include/glm/ext/vector_double3_precision.hpp @@ -0,0 +1,34 @@ +/// @ref core
+/// @file glm/ext/vector_double3_precision.hpp
+
+#pragma once
+#include "../detail/type_vec3.hpp"
+
+namespace glm
+{
+ /// @addtogroup core_vector_precision
+ /// @{
+
+ /// 3 components vector of high double-qualifier floating-point numbers.
+ /// There is no guarantee on the actual qualifier.
+ ///
+ /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
+ /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
+ typedef vec<3, double, highp> highp_dvec3;
+
+ /// 3 components vector of medium double-qualifier floating-point numbers.
+ /// There is no guarantee on the actual qualifier.
+ ///
+ /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
+ /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
+ typedef vec<3, double, mediump> mediump_dvec3;
+
+ /// 3 components vector of low double-qualifier floating-point numbers.
+ /// There is no guarantee on the actual qualifier.
+ ///
+ /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
+ /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
+ typedef vec<3, double, lowp> lowp_dvec3;
+
+ /// @}
+}//namespace glm
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