aboutsummaryrefslogtreecommitdiffstats
path: root/src/include/glm/ext/vector_float2_precision.hpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/include/glm/ext/vector_float2_precision.hpp')
-rw-r--r--src/include/glm/ext/vector_float2_precision.hpp31
1 files changed, 31 insertions, 0 deletions
diff --git a/src/include/glm/ext/vector_float2_precision.hpp b/src/include/glm/ext/vector_float2_precision.hpp
new file mode 100644
index 0000000..b88e95a
--- /dev/null
+++ b/src/include/glm/ext/vector_float2_precision.hpp
@@ -0,0 +1,31 @@
+/// @ref core
+/// @file glm/ext/vector_float2_precision.hpp
+
+#pragma once
+#include "../detail/type_vec2.hpp"
+
+namespace glm
+{
+ /// @addtogroup core_vector_precision
+ /// @{
+
+ /// 2 components vector of high single-qualifier floating-point numbers.
+ ///
+ /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
+ /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
+ typedef vec<2, float, highp> highp_vec2;
+
+ /// 2 components vector of medium single-qualifier floating-point numbers.
+ ///
+ /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
+ /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
+ typedef vec<2, float, mediump> mediump_vec2;
+
+ /// 2 components vector of low single-qualifier floating-point numbers.
+ ///
+ /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
+ /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
+ typedef vec<2, float, lowp> lowp_vec2;
+
+ /// @}
+}//namespace glm