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-rw-r--r--src/include/glm/gtx/bit.inl92
1 files changed, 92 insertions, 0 deletions
diff --git a/src/include/glm/gtx/bit.inl b/src/include/glm/gtx/bit.inl
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+++ b/src/include/glm/gtx/bit.inl
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+/// @ref gtx_bit
+
+namespace glm
+{
+ ///////////////////
+ // highestBitValue
+
+ template<typename genIUType>
+ GLM_FUNC_QUALIFIER genIUType highestBitValue(genIUType Value)
+ {
+ genIUType tmp = Value;
+ genIUType result = genIUType(0);
+ while(tmp)
+ {
+ result = (tmp & (~tmp + 1)); // grab lowest bit
+ tmp &= ~result; // clear lowest bit
+ }
+ return result;
+ }
+
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<L, T, Q> highestBitValue(vec<L, T, Q> const& v)
+ {
+ return detail::functor1<vec, L, T, T, Q>::call(highestBitValue, v);
+ }
+
+ ///////////////////
+ // lowestBitValue
+
+ template<typename genIUType>
+ GLM_FUNC_QUALIFIER genIUType lowestBitValue(genIUType Value)
+ {
+ return (Value & (~Value + 1));
+ }
+
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<L, T, Q> lowestBitValue(vec<L, T, Q> const& v)
+ {
+ return detail::functor1<vec, L, T, T, Q>::call(lowestBitValue, v);
+ }
+
+ ///////////////////
+ // powerOfTwoAbove
+
+ template<typename genType>
+ GLM_FUNC_QUALIFIER genType powerOfTwoAbove(genType value)
+ {
+ return isPowerOfTwo(value) ? value : highestBitValue(value) << 1;
+ }
+
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<L, T, Q> powerOfTwoAbove(vec<L, T, Q> const& v)
+ {
+ return detail::functor1<vec, L, T, T, Q>::call(powerOfTwoAbove, v);
+ }
+
+ ///////////////////
+ // powerOfTwoBelow
+
+ template<typename genType>
+ GLM_FUNC_QUALIFIER genType powerOfTwoBelow(genType value)
+ {
+ return isPowerOfTwo(value) ? value : highestBitValue(value);
+ }
+
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<L, T, Q> powerOfTwoBelow(vec<L, T, Q> const& v)
+ {
+ return detail::functor1<vec, L, T, T, Q>::call(powerOfTwoBelow, v);
+ }
+
+ /////////////////////
+ // powerOfTwoNearest
+
+ template<typename genType>
+ GLM_FUNC_QUALIFIER genType powerOfTwoNearest(genType value)
+ {
+ if(isPowerOfTwo(value))
+ return value;
+
+ genType const prev = highestBitValue(value);
+ genType const next = prev << 1;
+ return (next - value) < (value - prev) ? next : prev;
+ }
+
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<L, T, Q> powerOfTwoNearest(vec<L, T, Q> const& v)
+ {
+ return detail::functor1<vec, L, T, T, Q>::call(powerOfTwoNearest, v);
+ }
+
+}//namespace glm