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-rw-r--r--src/include/glm/gtx/norm.hpp88
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+/// @ref gtx_norm
+/// @file glm/gtx/norm.hpp
+///
+/// @see core (dependence)
+/// @see gtx_quaternion (dependence)
+/// @see gtx_component_wise (dependence)
+///
+/// @defgroup gtx_norm GLM_GTX_norm
+/// @ingroup gtx
+///
+/// Include <glm/gtx/norm.hpp> to use the features of this extension.
+///
+/// Various ways to compute vector norms.
+
+#pragma once
+
+// Dependency:
+#include "../geometric.hpp"
+#include "../gtx/quaternion.hpp"
+#include "../gtx/component_wise.hpp"
+
+#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
+# ifndef GLM_ENABLE_EXPERIMENTAL
+# pragma message("GLM: GLM_GTX_norm is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it.")
+# else
+# pragma message("GLM: GLM_GTX_norm extension included")
+# endif
+#endif
+
+namespace glm
+{
+ /// @addtogroup gtx_norm
+ /// @{
+
+ /// Returns the squared length of x.
+ /// From GLM_GTX_norm extension.
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_DECL T length2(vec<L, T, Q> const& x);
+
+ /// Returns the squared distance between p0 and p1, i.e., length2(p0 - p1).
+ /// From GLM_GTX_norm extension.
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_DECL T distance2(vec<L, T, Q> const& p0, vec<L, T, Q> const& p1);
+
+ //! Returns the L1 norm between x and y.
+ //! From GLM_GTX_norm extension.
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL T l1Norm(vec<3, T, Q> const& x, vec<3, T, Q> const& y);
+
+ //! Returns the L1 norm of v.
+ //! From GLM_GTX_norm extension.
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL T l1Norm(vec<3, T, Q> const& v);
+
+ //! Returns the L2 norm between x and y.
+ //! From GLM_GTX_norm extension.
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL T l2Norm(vec<3, T, Q> const& x, vec<3, T, Q> const& y);
+
+ //! Returns the L2 norm of v.
+ //! From GLM_GTX_norm extension.
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL T l2Norm(vec<3, T, Q> const& x);
+
+ //! Returns the L norm between x and y.
+ //! From GLM_GTX_norm extension.
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL T lxNorm(vec<3, T, Q> const& x, vec<3, T, Q> const& y, unsigned int Depth);
+
+ //! Returns the L norm of v.
+ //! From GLM_GTX_norm extension.
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL T lxNorm(vec<3, T, Q> const& x, unsigned int Depth);
+
+ //! Returns the LMax norm between x and y.
+ //! From GLM_GTX_norm extension.
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL T lMaxNorm(vec<3, T, Q> const& x, vec<3, T, Q> const& y);
+
+ //! Returns the LMax norm of v.
+ //! From GLM_GTX_norm extension.
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL T lMaxNorm(vec<3, T, Q> const& x);
+
+ /// @}
+}//namespace glm
+
+#include "norm.inl"