blob: 03f566da3c3af436eab0e74fb2da7c2726fca8d9 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
|
/// @ref gtx_normal
namespace glm
{
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER vec<3, T, Q> triangleNormal
(
vec<3, T, Q> const& p1,
vec<3, T, Q> const& p2,
vec<3, T, Q> const& p3
)
{
return normalize(cross(p1 - p2, p1 - p3));
}
}//namespace glm
|