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#include <string.h>
#include <unistd.h>
#ifndef _WIN32
#include <netinet/in.h> // for sockaddr_in
#include <arpa/inet.h> // for iten_aton
#include <sys/types.h> // for bind, connect
#include <sys/socket.h> // for bind, connect
#include <fcntl.h>
#include <cerrno>
#endif
#include "ClientBase.hpp"
ClientBase::ClientBase(const char* ip, int port)
: out_buf_used(0), exit_flag(false), connection(true)
{
if(InitSocket(ip, port) == -1) {
#ifdef _WIN32
fd = INVALID_SOCKET;
#else
fd = -1;
#endif
}
}
ClientBase::~ClientBase()
{
#ifdef _WIN32
if(fd != INVALID_SOCKET) {
closesocket(fd);
}
WSACleanup();
#else
if(fd != -1)
close(fd);
#endif
}
int ClientBase::ConstuctorError() const
{
#ifdef _WIN32
return fd == INVALID_SOCKET ? 1 : 0;
#else
return fd == -1 ? 1 : 0;
#endif
}
/*
* call bind optional, the system chooses
* the address automatically
*/
int ClientBase::InitSocket(const char* ip, int port)
{
int result;
int opt = 1; // for remove "port sticking"
int ifamily = AF_INET;
int itype = SOCK_STREAM;
int iprotocol = 0;
#ifdef _WIN32 // windows socket
WSADATA wsaData;
SOCKADDR_IN server_address;
// initialize winsock:
result = WSAStartup(MAKEWORD(2, 2), &wsaData);
if(result != 0) return -1;
fd = socket(ifamily, itype, iprotocol);
if(fd == INVALID_SOCKET) return -1;
setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, (char *) &opt, sizeof(opt));
server_address.sin_family = ifamily;
server_address.sin_addr.s_addr = inet_addr(ip);
server_address.sin_port = htons(port);
result = connect(fd, (SOCKADDR *) &server_address, sizeof(server_address));
if(result == SOCKET_ERROR) {
closesocket(fd);
return -1;
}
// nonblocking socket mode:
u_long imode = 1;
ioctlsocket(fd, FIONBIO, &imode);
#else // linux socket:
struct sockaddr_in server_address;
fd = socket(ifamily, itype, iprotocol);
if(fd == -1) return -1;
// remove "port sticking" aka socket in TIME_WAIT
setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt));
server_address.sin_family = AF_INET;
server_address.sin_port = htons(port);
if(!inet_aton(ip, &(server_address.sin_addr))) {
close(fd);
return -1;
}
result = connect(fd, (struct sockaddr*) &server_address,
sizeof(server_address));
if(result == -1) {
close(fd);
return -1;
}
// nonblocking socket mode:
int flags = fcntl(fd, F_GETFL, 0);
fcntl(fd, F_SETFL, flags | O_NONBLOCK);
#endif
return 0;
}
int ClientBase::Run()
{
if(exit_flag)
return 0;
HandleActions();
int recive = recv(fd, out_buffer+out_buf_used,
sizeof(out_buffer)-out_buf_used, 0);
if(recive < 0) {
#ifdef _WIN32
if(WSAGetLastError() != WSAEINTR && WSAGetLastError() != WSAEWOULDBLOCK)
return 0;
#else
if(errno != EINTR && errno != EAGAIN)
return 0;
#endif
}
else if(recive > 0)
out_buf_used += recive;
else {
if(connection) {
strcpy(out_buffer, "Server closed the connection. Use ESC to exit.");
AddMessage(out_buffer, SYSTEM_CHAR);
connection = false;
}
}
if(out_buf_used > 0) {
/* warning: if we get a (message without '\n') > max_msg_len then
this code will not work */
for(int i = 0; i < out_buf_used; i++) {
if(out_buffer[i] == '\n') {
out_buffer[i] = 0;
// in first char have may spec-symbol, check it:
char spec_char = USUAL_CHAR;
char *buf = out_buffer;
switch(out_buffer[0]) {
case SYSTEM_CHAR:
case USERS_CHAR:
case GONLINE_CHAR:
case RONLINE_CHAR: {
spec_char = out_buffer[0];
buf += 1;
break;
}
default: break;
}
AddMessage(buf, spec_char);
memmove(out_buffer, out_buffer + i + 1, out_buf_used - i - 1);
out_buf_used -= i + 1;
break;
}
}
}
return 1;
}
void ClientBase::SendMessage(const char *msg)
{
int len = strlen(msg) + 1;
char *buf = new char[len];
strcpy(buf, msg);
buf[len-1] = '\n';
send(fd, buf, len * sizeof(char), 0);
}
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