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#ifndef WC_CLIENTBASE_H
#define WC_CLIENTBASE_H
#ifdef _WIN32
#include <winsock2.h>
#endif
#include "../const_vars.hpp"
class ClientBase {
protected:
#ifdef _WIN32
SOCKET fd;
#else
int fd;
#endif
char out_buffer[max_msg_len]; // for message
int out_buf_used;
bool exit_flag;
bool connection;
public:
ClientBase(const char* ip, int port);
virtual ~ClientBase();
int ConstuctorError() const;
int Run();
void BreakLoop() { exit_flag = true; }
virtual void HandleActions() {}
virtual void AddMessage(const char *msg, const char spec_char) {}
void SendMessage(const char *msg);
private:
int InitSocket(const char* ip, int port);
};
#endif
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