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// CLUI - Command Line User Interface
#ifndef WC_CLUI_H
#define WC_CLUI_H
#include "WindowInterface.hpp"
#include "../../const_vars.hpp"
class WindowChat : public WindowInterface {
struct message {
char text[max_msg_len];
int num_lines; // number of lines
char spec_char;
message *prev;
};
message *first;
public:
WindowChat(int num_y, int num_x, int by, int bx, char ch)
: WindowInterface(num_y, num_x, by, bx, ch), first(0) {}
~WindowChat();
void AddMessage(const char *msg, const char spec_ch);
private:
void ChatRedraw();
void PrintMessage(int line, message *m);
};
class WindowPlayers : public WindowInterface {
public:
WindowPlayers(int num_y, int num_x, int by, int bx, char ch);
~WindowPlayers() {}
void SetPlayersList(const char *list);
};
class WindowTips : public WindowInterface {
public:
WindowTips(int num_y, int num_x, int by, int bx, char ch);
~WindowTips() {}
void SetGeneralOnline(const char *online);
void SetRoomOnline(const char *online);
};
class WindowInput : public WindowInterface {
int i_ny, i_nx;
public:
WindowInput(int num_y, int num_x, int by, int bx, char ch);
~WindowInput() {}
int GetChar();
bool AddCharToSendMsg(char ch);
bool RemoveCharFromMsg();
void SetPosCursor(int y, int x);
};
#endif
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