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#include <cerrno>
#include <FL/Fl.H>
#include <FL/fl_ask.H>
#include <FL/Fl_Window.H>
#include "../../config.hpp"
#include "../dimensions_client.hpp"
#include "OO_FLTK.hpp"
#include "Client.hpp"
const int spacing = 20;
const int border = 2;
const int indent = 5;
const int chat_w = 695;
const int chat_h = 440;
const int chat_line_h = chat_h / CHAT_LINES;
const int players_w = 225;
const int players_h = chat_line_h*PLAYERS_LINES+8;
const int tips_w = players_w;
const int tips_h = chat_line_h*TIPS_LINES+8;
const int input_w = chat_w + border + spacing + border + players_w;
const int input_h = 40;
const int win_w = spacing + border + (input_w) + border + spacing;
const int win_h = spacing + border + chat_h + border +
spacing + border + input_h + border + spacing;
int main(int argc, char **argv)
{
Fl_Window *win = new Fl_Window(win_w, win_h, "WantChat");
win->color(FL_BLACK);
// Draw chat:
BoxBackground ol_chat(spacing, spacing,
chat_w + border*2, chat_h + border*2);
BoxBackground ol_chat_black(spacing + border, spacing + border,
chat_w, chat_h, 0, FL_BLACK);
ChatBaseOutput **chat = new ChatBaseOutput*[CHAT_LINES];
for(int i = 0, y = 0; i < CHAT_LINES; i++, y += chat_line_h) {
chat[i] = new ChatBaseOutput(spacing + border + indent,
spacing + border + y, chat_w - indent, chat_line_h);
}
// End draw chat
// Draw players:
int start_players_x = spacing + border + chat_w + border + spacing;
BoxBackground ol_players(start_players_x, spacing,
players_w + border*2, players_h + border*2);
BoxBackground ol_players_black(start_players_x + border,
spacing + border, players_w, players_h, 0, FL_BLACK);
ChatBaseOutput **players = new ChatBaseOutput*[PLAYERS_LINES];
for(int i = 0, y = 0; i < PLAYERS_LINES; i++, y+= chat_line_h) {
players[i] = new ChatBaseOutput(start_players_x + border + indent,
spacing + border + y, players_w - indent, chat_line_h);
}
players[PLAYERS_LINES-1]->value("<- /prev /next ->");
// End draw players
// Draw tips:
int start_tips_y = spacing + border + players_h + border + spacing + 16; // please, don't ask where i took 16
BoxBackground ol_tips(start_players_x, start_tips_y,
tips_w + border*2, tips_h + border*2);
BoxBackground ol_tips_black(start_players_x + border,
start_tips_y + border, tips_w, tips_h, 0, FL_BLACK);
ChatBaseOutput **tips = new ChatBaseOutput*[TIPS_LINES];
for(int i = 0, y = 0; i < TIPS_LINES; i++, y += chat_line_h) {
tips[i] = new ChatBaseOutput(start_players_x + border + indent,
start_tips_y + border + y, tips_w - indent, chat_line_h);
}
tips[TIPS_LINES-6]->value(" Tips");
tips[TIPS_LINE_GONLINE-1]->value("Online: ");
tips[TIPS_LINE_RONLINE-1]->value("Online room: ");
tips[TIPS_LINES-3]->value("");
tips[TIPS_LINES-2]->value("ESC - exit");
tips[TIPS_LINES-1]->value("ENTER - send msg");
// End draw tips
Client *user = new Client(SERVER_IP, SERVER_PORT, chat, players, tips);
// Draw input:
int start_input_y = spacing + border + chat_h + border + spacing;
BoxBackground ol_input(spacing, start_input_y,
input_w + border*2, input_h + border*2);
ChatInput input(spacing + border, start_input_y + border,
input_w, input_h, 0, user);
// End draw input
win->end();
win->show();
if(user->ConstuctorError()) {
fl_choice("Application cannot connect to WantChat server\n\
Sorry, try later :(", "Exit", 0, 0);
win->hide();
}
while(user->Run())
{
Fl::wait(0);
if(!win->visible_r())
break;
}
return 0;
}
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