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author | Joursoir <chat@joursoir.net> | 2021-04-14 11:29:37 +0000 |
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committer | Joursoir <chat@joursoir.net> | 2021-04-14 11:29:37 +0000 |
commit | dad534b3c4031ceab3f6f13b1efd512a6cef0131 (patch) | |
tree | 8a1bf0aed742fa6cec976242083f5e8ab433006b /skybox.vs | |
parent | 7bfd449c60dcbd9a75073b8e024b11e7b63b01e8 (diff) | |
download | space-simulator-dad534b3c4031ceab3f6f13b1efd512a6cef0131.tar.gz space-simulator-dad534b3c4031ceab3f6f13b1efd512a6cef0131.tar.bz2 space-simulator-dad534b3c4031ceab3f6f13b1efd512a6cef0131.zip |
add shaders for skybox
Diffstat (limited to 'skybox.vs')
-rw-r--r-- | skybox.vs | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/skybox.vs b/skybox.vs new file mode 100644 index 0000000..56a8339 --- /dev/null +++ b/skybox.vs @@ -0,0 +1,13 @@ +#version 330 core +layout (location = 0) in vec3 position; +layout (location = 1) in vec2 skip; + +out vec3 tex_coords; + +uniform mat4 proj_view; + +void main() +{ + tex_coords = position; + gl_Position = proj_view * vec4(position, 1.0); +} |